Positive attributes of digital games:
Games and simulations can enable
experiential and
discovery learning, transform drill-based learning to
context-based acquisition and
lower affective filters;
Goal-directed tasks/quests in digital games enable
task-based language teaching;
Increased needs for
collaboration encourage the development of
collaborative social relationships and
collaborative learning;
Masking the identity of the learners
reduces anxiety and
encourages greater risk-taking and
creative use of language;
Cohesive and meaningful contexts create
situated and
immersive learning experience.
COTS = Commercial off the shelf games
MMPORGS = Massive multiplayer online role playing-games
Learning from COTS
Studies have found that playing commercial video games are
beneficial to vocabulary learning and for
improving listening and reading ability, but
not for enhancing speaking and writing skills due to the fact that stand-alone video games do not offer communication opportunities and usually demand physical responses, rather than spoken and written output, for game procession.
Example Games
Little Alchemy
GeoGuessr
Stop Disasters Monkey GO Happy
ESL Games Plus
MarkSharks